Greater Multiple Projectiles Support - great DPS increase, multiplying the number of totem's projectilesįire Penetration Support - same as above. Deals very good damage if positioned wellīurning Damage Support - this Gem provides the highest DPS increase for Searing BondĬontrolled Destruction Support - another excellent DPS increase to the Searing Bondįlame Totem - will plan a Totem that will be targeted by your Searing Bond totem, as well as deal additional projectile-based fire spell damageįaster Casting Support - will increase the rate at which Flame Totem's spell is cast It plants a totem that casts beams of fire at you and your other Totems damaging enemies. Searing Bond - your primary damage dealing spell. Suggested leveling Gem setups: Searing Bond Totem setup You can also use Firestorm as a "supporting" AoE-damage spell. The Searing Bond and Flame Totem combination should quickly take you to Act 10. obliterating everything with just 3 active skills might seem tedious at timesĪs most of the points in skill tree are allocated in Life and Fire Damage, we recommend sticking to that during leveling too.curse has to be manually cast without high level Enlighten Support Gem (or skipped entirely).a low number of sockets limits the number of available skill options.because of the recent patch, Kaom's Heart became expensive.can be used with Bisco's Collar for increased magic find.amazing mobility - our gear setup makes this character extremely viable for fast map clearing.easy to level up - flame and searing totem melt anything on your way.extremely powerful this build does enough damage to clear all the game's content.Here you can buy, sell, and trade PoE Currency for real cash. Odealo is a secure trading platform for MMO gamers. With the Patch 3.2 changes, Chieftain provides even higher Life Regeneration bonuses than before, making it one of the best classes for the RF build. The most important part of this build is very high Life and Life regeneration, this is why both Kaom's gear pieces will be used. The main idea behind this build is to maintain Righteous Fire which causes extremely high damage over time to both monsters and the caster (which is "degeneration damage", and will not proc Cast when Damage Taken spells for example). This build requires a lot of Life and Life Regeneration to keep the Righteous Fire up but it deals immense damage even in barely 4-links setup.įor the full list of our Path of Exile builds you can check Odealo's Crafty Guides - Full List 1. This time we are presenting a very tanky, and extremely powerful Righteous Fire Chieftain build. Until you get your hands on a Vessel of Vinktar, I advice you not to forget about your BV setup for cursing packs / generating power charges (this should be UP always), and to have quick fingers to use an instant life flask you should be always wearing.With the recent Patch 3.0 changes, Life Builds have become extremely popular. With a Basalt + Granite flask setup (like the OP is using) you should have enough physical mitigation to make endurance charges redundant. I am guessing YOU not having enough LEECH is what is killing you, not the lack of endurance charges. You NEED the leech from Warlord's Mark as it is your only source of leech until you buy a Vessel of Vinktar (flask). I think you are forgetting the fact that this build uses a 2nd Blade Vortex setup to generate power charges via PCOC and to curse Warlord's Mark for the LEECH. I am not sure what is your problem with trigger gems since this build is using none except the CWDT - Chaos Golem - Tempest Shield setup, which is unaffected by trigger gems changes. Personally I don't run out of charges with this kind of tricks. That way you only have to fill 4 flasks instead of 5. Then there's always the case of using only 4 of the most important flasks and leaving 5th flask for emergencies. Most bosses have adds to help in any case and most Pathfinders do have a high increased flask charge generation already. Rest is about getting enough crit rate (if struggling against bosses try Increased Critical Strikes instead of Controlled Destruction). Also that 1 charge every 3 seconds does a bit. Nature's Boon helps also as every 5th try will not consume charges. Next try to have at least 1 Surgeon flask as that can fill itself from crits. Those together are 20 seconds of flask uptime per flask (depends on flask and not with non-legacy Vinktar). This is important as you can get 3 sips from a flask. Let's say without Retch and having a 12% belt you get 60% of increased duration. If someone has troubles keeping "infinite" flask charges then there are tricks to handle that.
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